Spell
NormalSuper Soldier Synthesis
Archetype:
Black Luster Soldier
View:
4443
This card can be used to Ritual Summon any "Black Luster Soldier" Ritual Monster from your hand or Graveyard. You must also send 1 LIGHT and 1 DARK monster (1 from your hand and 1 from your Deck) to the Graveyard, whose total Levels exactly equal 8. You can only activate 1 "Super Soldier Synthesis" per turn.
Super Soldier Synthesis — Power Evaluation
Final Score: 46 ± 7 · Confidence: Medium
- Intrinsic: 44 · Deck: 47 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Extender
Why it scores here
Super Soldier Synthesis is a once-per-turn Ritual Spell that turns a Black Luster Soldier Ritual monster in hand or Graveyard into a board, but only if the controller also discards or sends a LIGHT and a DARK monster summing to exactly 8 Levels. Its power is therefore real but narrow: it converts only the Black Luster Soldier shell and needs that Ritual body present, so it scores on starter access and Ritual conversion rather than on its presence in 283 sampled decks. High deck counts and partner co-occurrence (Evening Twilight Knight at 94.3%) confirm the card is consistently played inside the theme, not that it is strong in general, and the archetype lock is a deckbuilding cost that pulls the score down.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Live from hand or Graveyard when a BLS Ritual monster is present, and the sample shows it run in 283 of 283 decks at 2.17 copies on average (observed). |
| Combo & Conversion | 55 | Text says it Ritual Summons any BLS Ritual monster, a strong body, but there are zero recorded combo boards, so the conversion is text-only (inferred). |
| Resource Economy | 35 | Costs two cards sent to the Graveyard (one from hand, one from Deck) for one Ritual monster, a net card disadvantage with only a small Deck-thinning benefit (verified). |
| Effect & Interaction | 5 | No negation, removal, or hand-trap effect on the card text (verified). |
| Material Utility | 10 | A Spell is not a material body; its only material role is sending LIGHT and DARK monsters as cost (verified). |
| Resilience & Flexibility | 35 | A Spell that is once-per-turn and easy to negate, with no redundancy beyond the BLS theme's own Ritual routes (inferred). |
| Deck-Building Efficiency | 30 | Dead outside a Black Luster Soldier Ritual shell, so it locks the deck into one archetype family and needs specific Ritual monsters (verified, inferred). |
Calculation
Weight profile: 0.7 Starter + 0.3 Extender. Intrinsic ≈ 44, Deck ≈ 47, Meta = provisional. Modifiers: Archetype-locked restriction (-3). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Ritual Summons any BLS Ritual monster from hand or Graveyard, giving a strong body for a single spell
- Consistently played across the sampled BLS decks (283 decks, 2.17 copies average)
- Strong partner density with Evening Twilight Knight, Beginning Knight and Gateway to Chaos (verified from deck evidence)
Weaknesses
- Requires a BLS Ritual monster in hand or Graveyard and a LIGHT plus DARK pair summing to exactly 8 Levels
- Net card disadvantage on its own (two cards sent as cost for one Ritual monster)
- Dead outside the Black Luster Soldier theme, so it locks deck construction
- Once-per-turn Spell with no protection against negation
Counters / choke points
- Spell negation such as Ash Blossom & Joyous Spring, which appears as a common partner in the sample and therefore is a live interaction for opponents (inferred)
Best use
Ritual Summon engine for the BLS Ritual monsters. Decks: Black Luster Soldier. Suggested copies: 3.
Evidence & gaps
- Verified: Card text: Ritual Summons any BLS Ritual monster from hand or Graveyard; Card text: sends 1 LIGHT and 1 DARK monster (one from hand, one from Deck) with total Levels of 8; Card text: once per turn (Spell); 283 decks run it, 2.17 copies average, distribution 1:60 2:116 3:107; Partner co-occurrence: Evening Twilight Knight 94.3%, Beginning Knight 87.3%
- Observed: Partner co-occurrence and gameplay-type spread (30.7% / 29.3% / 28.6% across three gameplay types)
- Inferred: Ritual-summoning engine role, based on text; Archetype-locked deckbuilding cost; Net card disadvantage from the two-card cost
- Data gaps: no combos supplied: combo conversion is text-only inference no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): archetype inclusion inferred from the deck sample only deck archetype labels include non-BLS entries (Harpie, Adventurer Token, Chaos Phantom), which are likely labelling noise for a BLS-only card guide snippet is truncated and gives no role analysis beyond the Ritual theme no starter-count data for resilience scoring






